Seemingly mindless and aggressive tribal creatures commonly known as the “Greenskins” have united in their quest to invade the Kingdom. They are not capable of engineering feats, instead relying on other creatures, such as Trolls and Giants to ensure their victory during sieges.
But are they really so aggressive in nature, or has something, or someone driven them out of their home?

Goblin scouts are small, green, and annoying. They are very weak but can still pose some danger in large numbers.
Keywords: Small, Melee, Greenskin
Stat | |
Health | 50 |
Damage | 10 |
Movement Speed | 3.5 |
Attack Range | 3 |
Attack Cooldown | 2 |
Max Soldiers | 10 |

Goblin archers, despite their low damage output can still be a threat to units with high health due to their stacking poison damage
Keywords: Small, Poison, Ranged, Greenskin
Stat | |
Health | 50 |
Damage | 2 |
Movement Speed | 3 |
Attack Range | 13 |
Attack Cooldown | 2 |
Max Soldiers | 10 |
Abilities: | Poison |

Goblin warriors are shielded units, capable of absorbing some damage.
Keywords: Small, Melee, Greenskin
Stat | |
Health | 250 |
Damage | 20 |
Movement Speed | 3.5 |
Attack Range | 3 |
Attack Cooldown | 2 |
Max Soldiers | 10 |
Abilities: | None |

Orc warriors are capable infantry. They can pose a threat to your troops in close combat.
Keywords: Large, Melee, Greenskin
Stat | |
Health | 580 |
Damage | 70 |
Movement Speed | 3 |
Attack Range | 3 |
Attack Cooldown | 2 |
Max Soldiers | 10 |
Abilities: | None |

Known as the Black Orcs, this elite Orc infantry is a force to be reckoned with. Their huge shields can protect them from incoming missile damage, and their strength outmatches many opponents.
Keywords: Large, Melee, Greenskin, Huge Shield
Stat | |
Health | 580 |
Damage | 70 |
Movement Speed | 3 |
Attack Range | 3 |
Attack Cooldown | 2 |
Max Soldiers | 10 |
Abilities: | None |
Defence Modifiers | Reduction |
Ranged | 30% |

Hunters of the orc tribe also serve a purpose on the battlefield - they aim to stick sharp arrows into your heart
Keywords: Large, Ranged, Greenskin
Stat | |
Health | 520 |
Damage | 30 |
Movement Speed | 3 |
Attack Range | 20 |
Attack Cooldown | 2 |
Max Soldiers | 10 |
Abilities: | None |

Some hunters managed to tame great wolves local to their tribe's hunting grounds. They form a rag-tag cavalry force, often used for fast attack and harrasment of local undefended settlements
Keywords: Large, Melee, Greenskin
Stat | |
Health | 850 |
Damage | 100 |
Movement Speed | 7.5 |
Attack Range | 3 |
Attack Cooldown | 2 |
Max Soldiers | 10 |
Abilities: | None |

Trolls from the mountains are known to be very stupid but incredibly deadly. Usually they ignore everyone in their path, their tunnel vision leading them straight towards the city.
Keywords: Large, Melee, Greenskin, Anti-Building
Stat | |
Health | 20000 |
Damage | 800 |
Movement Speed | 2 |
Attack Range | 4 |
Attack Cooldown | 2 |
Max Soldiers | 1 |
Abilities: | None |
Defence Modifiers | Reduction |
Ranged | 30% |
Attack Modifiers | Bonus |
Building | 30% |