Orcthal
You are the raid.
Play as an orc warrior carving through human armies in a 3D survivors-like. Auto-cast devastating abilities, level up with powerful perks, loot the fallen, pillage their settlements — and come back again, and again, stronger.
The humans kept all their loot in one place.
Orcthal is a horde-survival action roguelite where you lead an orc into fortified human territory. Cut through growing armies, demolish structures, complete raid objectives and escape with everything that isn't nailed down.
- 01Build your orcDistinct classes built around different styles of destruction — melee, ranged, summoner or savage magic.
- 02Devastating buildsAuto-cast abilities, stacking perks and strange upgrades that transform every run.
- 03Loot, salvage, transmuteBring gear home, refine it in town, and hunt for exceptional stat combinations.
- 04Orc BingoA persistent 5×5 challenge board that permanently unlocks classes, abilities and warcamp buildings.
Strategy, roguelikes & strange experiments
Turn-based city builders, RTS-roguelike hybrids, arena shooters and a ball that hates you. All on Steam.
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Games made by gamers.
We're three people from Poland and the United Kingdom who started making games as a hobby and never really stopped. Thirteen Steam releases later, we still build the games we want to play ourselves: strategy that rewards thinking, roguelikes that reward one more run, and the occasional experiment that makes us laugh.
About RedKar DevsHobbyists first
We don't chase trends or deadlines set by someone else. Every project starts with a mechanic we can't stop thinking about.
Ship, learn, repeat
Since 2020 we've released a city builder, a battle simulator, an arena shooter, a ball-parkour game and more. Each one taught us something that made the next one better.
Built with players
Our Discord is where ideas get tested. Feedback from the community has reshaped balance, UI and whole features across our games.
Fully independent
No publisher telling us what to make. We partner with friends when it helps, but the vision is always ours.